Don't let Go!
2 short experiences for the Oculus Rift. Compatible with Oculus Rift and HTC Vive.
This week I launched the commercial version of my Dev-Kit demo Don’t Let Go! On WEARVR. It’s a small but fun experience that is a great way to introduce friends to VR and getting a laugh out of their reactions. Don’t Let Go! Works on the HTC Vive and the Oculus Rift, both using their […]
It’s only 2 seconds, but it sure felt great to see Audio Arena in the Oculus Launch lineup movie. In the past months I’ve been upgrading the graphics and implementing online and social highscores. And now it’s ready! Audio Arena will be available for purchase as soon as the Oculus Store goes live on March […]
Gameplay generated by music In this article I will discuss the methods I used to create gameplay from music for my game Audio Arena. An Action / music / rhythm game made for Gear VR. The game was developed by a single developer in just a few months on a tight budget. Here is a […]
NOT Audio Arena. As you may well know, Audio Arena entered in the Oculus Mobile VR Jam 2015, while it didn’t win THE prize, it did win one of the bronze prizes. Speaking for myself, I think this is a game that we sure can be proud of. Every contest has its winners and losers, […]
Oculus was kind enough to provide me with a Gear VR for the Oculus Mobile VR Jam. The Gear VR is available for other developers near the Hague, the Netherlands who want to test their entry on it. If you are interested in using the Gear VR please send me a message through the contact […]
My brother came by the other day. I had just bought a racing wheel and let him play Live for Speed with the Rift DK2. He is a big fan of racing games so he was excited to try it out. He lasted for about 3 minutes before he became so sick he had to […]
I had the job I dreamed of during my studies. I worked in the games industry. The company was small enough to feel like my individual input mattered, yet big enough to have opportunities to work on things I could never do alone. It also was a big part of my social circle. Why did […]
This month I have upgraded Skydome Studios from being my part time hobby into my full-time job. For me that meant I had to upgrade the website as well. It’s not completely done yet, so a couple things will be upgraded later this week, but it already looks a lot fresher and more professional than […]